Areas of study include: 2-dimensional computer graphics; 3-dimensional computer graphics; systems modelling; data communications; introduction to object oriented programming; problem solving and logical reasoning; information technology systems building; computer games technology; multimedia; comparative languages; networking; information technology project management; dissertation/project and research: in the final year students are expected to take an idea generated by a member of academic staff and demonstrate their ability to develop it further using the skills and knowledge obtained during the degree programme.